British Gas: Parachutes 2011

Timeline: 2 months
Commercial project created at Hornet Inc. in New York City.
Director: Guilherme Marcondes
My role on this spot was CG Supervisor/3d Lead.
My responsibilities were:
British Gas: Rescue 2011

Timeline: 2 months
Commercial project created at Hornet Inc. in New York City.
Director: Guilherme Marcondes
My role on this spot was CG Supervisor/3d Lead…
Grease Bomber Turntable

Timeline: 2 days
Directors Dan and Jason (at Hornet) were working on a pitch involving stains brought to life in the form of 3d characters…
Legomania 2011

Exerpt from Hornet website: www.hornetinc.com
“Guilherme Marcondes brings to life plastic figures in a mini Hollywood moment for LEGO. The miniature world Guilherme Marcondes creates feels like a stop motion film, but is crafted entirely in CG. The CG characters for the spot were modeled and textured to look and feel like they are actual photographed LEGO characters…
British Gas “Nectar” 2011

Timeline: 3 months
Commercial project created at Hornet Inc. in New York City.
My role on this spot was CG Supervisor/3d Lead.
My responsibilities were: project management, hero planet layout and shading, and lighting for all shots. Responsible for shader creation/modification for all shots. Also responsible for…
British Gas “Upsidedown” 2010

Timeline: 3 months
Commercial project created while freelancing at Hornet Inc. in New York City.
My role on this spot was CG Supervisor/3d Lead.
My responsibilities were: project management, initial set layout, modeling/texturing the bathroom set and texture adjustments to the planet. Lighting for all exterior shots…
British Gas “Call Back” 2010

Production Timeline: 2 months
British Gas “Call Back” is a commercial project created while freelancing at Hornet Inc. in New York City. My role on this project was CG Artist. My primary focus was…
AEP Gridsmart: Summer Day Thermostat 2010

“AEP Gridsmart: Summer Day Thermostat 2010″
Production Timeline: 1 month …
“AEP Gridsmart: Summer Day Thermostat” is a commercial project created while freelancing at Hornet Inc. in New York City. My role on this spot was 3d Maya lead…
AEP Gridsmart: Summer Night 2010

“AEP Gridsmart: Summer Night 2010″
Production Timeline: 1 month …
“AEP Gridsmart: Summer Night” is a commercial project created while freelancing at Hornet Inc. in New York City. My role on this spot was 3d Maya lead…
Ford Superduty: Benjamins 2010

“Ford Superduty: Benjamins 2010″
Production Timeline: 3 months …
“Ford Superduty: Benjamins” is a commercial project created while freelancing at Offspring in New York City. My role on this spot was 3d Maya lead…
Ford Superduty: Friend 2010

“Ford Superduty: Friend 2010″
Production Timeline: 3 months …
“Ford Superduty: Friend” is a commercial project created while freelancing at Offspring in New York City. My role on this spot was 3d Maya lead…
Sing Up 2009

“Sing Up 2009″
Production Timeline: 6 Weeks …
“Sing Up” is a commercial project created at Transistor Studios for Sing Up.org. My role in this project was CG Supervisor…a huge team was responsible for this piece. There were several great modelers and animators on this project and their skill is evident. I was responsible for…
Versus Open 2009

“Versus Open 2009″
WINNER: Silver BDA North America category, Bronze BDA World category
Production Timeline: 2 months …
“Verus Open” is a commercial project created at Transistor Studios for the Versus channel. My role in this project was CG Supervisor…
Dare to Dream 2008

“Dare To Dream 2008″
WINNER: Silver BDA World category
Production Timeline: 3 months …
“Dare To Dream” is a commercial project created at Transistor Studios for Midea. My role in this project was Art Director as well as part concept artist, part technical director, some modeling, texturing, animation, and …
Orange Set 2009

“Orange Set 2009″
Production Timeline: 1 Week …
“Orange Set” is a modeled set built to generate style frames for a pitch campaign earlier in the year…
Backyard Website: Main Page 2008

“Backyard Website: Main Page” 2008
Production Timeline: 3 weeks …
“Backyard Website: Main Page” is a portion of the commercial project created at Transistor Studios for Backyard’s (our sister company) re-imagined website. My role in this project is…
Hyundai Sonata 2008

“Hyundai: Sonata 2008″
Production Timeline: 3 weeks …
“Hyundai: Sonata 2008″ This is a short sequence created by Transistor Studios for Hyundai’s new 2009 Sonata website: http://www.2009sonata.com My role in this project is…
Aquafresh 3-Way Buzz 2008

“Aquafresh: 3-Way Buzz” 2008
Production Timeline: 6 weeks …
“Aquafresh: 3-Way Buzz” is a commercial project created at Transistor Studios for the release of Aquafresh latest deep-cleaning, vibrating toothbrush: 3-Way Buzz. My role in this piece is 3d Technical Director (particles and rendering) as well as creating and texturing the toothbrush product model. Full spot directed by Senior Art Director, Aaron Baumle.
30 sec / QT
Demo Reel Summer 2008

“Summer Demo Reel 2008″
Production Timeline: really long …
“Summer Demo Reel 2008″ is a compilation of my favorite projects from the past few years. I have laughed, cried, and muttered under my breath through them all. My roles in these pieces range from…
Miller Chill 2007

“Miller: Chill” 2007
Production Timeline: 1 month …
“Miller: Chill” is a commercial project created at Transistor Studios for Miller Light’s winter campaign. My role in this project is Art Director.
15 sec / QT
Hyundai ESC 2007

“Hyundai: ESC” 2007
Production Timeline: 3 weeks …
“Hyundai: ESC” This is a short film created for Hyundai’s new “think about it” website. We were asked to feature the Electronic Stability Control system. My role in this project is 3d Art Director.
Cranium WOW: Launch 2007

“Craunium WOW: Launch” 2007
Production Timeline: 3 months …
“Cranium WOW: Launch” is a commercial project created at Transistor Studios for the new release of the “WOW” version of the Cranium board game. Transistor was asked to create 3 different commercial spots featuring the “movers” from the new game. This is the first of the 3 spots. My role in this piece is 3d Art Director as well as…
Cranium WOW: Treats

“Cranium WOW: Treats” 2007
Production Timeline: 3 months …
Cranium WOW: Treats” is a commercial project created at Transistor Studios for the new release of the “WOW” version of the Cranium board game. Transistor was asked to create 3 different commercial spots…

