E-mail: martygeren3d@gmail.com | Cell: (646)765-5201 | AIM: martyg3d
CG Supervisor/Technical Direction/3d Generalist specializing in lighting and rendering. Additional: modeling, texturing, art/technical direction for films, television, commercial projects and video games.
Masters of Science in Digital Imaging and Design, Digital Imaging and Design Award of Excellence, Magna Cum Laude, May 2005. Emphasis in modeling, texturing, lighting and rendering.
BFA in Digital Imaging, Cum Laude, May 1997
Maya (Mental Ray and V-Ray), After Effects, RealFlow, Photoshop, Illustrator
2D/3D Animation, 3D Modeling, Lighting/Rendering, Texturing, Compositing, Concept/Storyboard Development, Environment/Action Photography, Sculpture, Figure Drawing, Illustration, Graphic Design.
2010-current: Hornet Inc., NY, NY (staff: Lead Technical Director)
TD Lead/Art Direction/Lighting and Rendering/Modeling/Texturing/FX/Rigging/Animation/Comping and Design -responsibilities on various commercial projects including on air and print campaigns for British Gas, McDonalds, Intel and AEP Gridsmart. Visit: http://www.hornetinc.com
2009-2010: Offspring, NY, NY (freelance Maya lead)
TD Lead/Lighting and Rendering/Modeling/Texturing -responsibilities on three commercial projects for Ford. Visit: http://www.offspringny.com
2005-2009: Transistor Studios, NY, NY (staff: CG Supervisor)
TD Lead/Art Direction/Lighting and Rendering/Modeling/Texturing/Rigging/Animation/FX/Comping and Design -responsibilities on various commercial projects including on air campaigns for Hyundai, Aquafresh, Versus Network, Nickelodeon, Quaker Oats, Burger King, Sing Up, Sprint, Cranium, Cheeto, Midea, Jeep, Miller, Budweiser, Addidas, ESPN, FOX, MTV, MTV Europe, MTV2, VH1, CMT, Pringles, and JC Penny. Visit: http://www.transistorstudios.com
2004-2005: Brand New School, NY, NY (freelance)
Lighting and Rendering/Modeling/Animation -responsibilities on various commercial projects including a short film called “Sneaker Heads”, commercial work for Samsung, the Discovery Channel, Planters, GMC, Fuel, CMT, BestBuy, American Express, and ESPN. Visit: http://www.brandnewschool.com/results.php
2004: Furnace Media, NY, NY (freelance)
Concepts/Modeling/Texturing- The “Game On” project for this company is a grant funded competition to create a national Volvo commercial which looks like a video game. I have been fortunate enough to be able to concept environment levels as well as model and texture those levels.
2002-2004: BP Independent, NY, NY (staff)
Creative/Production Assistant- responsibilities including concepting, graphic design, daily use of Photoshop, Illustrator, and Quark for design, pre-flight and output.
2002: Black Sheep Productions, NY, NY (freelance)
Animator/Designer- Responsibilities including concepting and generation of an intro animation for a game show using After Effects and various print pieces for television pilot concepts.
1999-2001: Dameron Color Labs, Springfield, MO (staff)
Designer/Lead Photoshop Artist-responsibilities including concepting and execution of design and layouts for nationally sold products: ballcards and magazine layouts for various athletic activities including baseball, basketball, soccer , and football. Duties as Photoshop lead included digital retouch and compositing, color correction/adjustments, HR500 negative scanning and manipulation, product testing of Kodak technologies, typographic overlays, production using LED and CRT printing equipment, graphics, and layout development.
1997: KDEB Fox 27, Springfield, MO (intern)
Animation Internship- responsibilites including the development of animated station identifications for broadcast, preparation of digital illustrations, and animations for Fox 27 productions demo reel.